The build4_Data folder and the build4 executable together make up the functioning build of our game demo. It's meant to serve as an example of what you can do using our framework. To use this, ...
Developer Guide This portion of the guide is intended for developers who aim to use our system in their project, build on it, and everything in between. We assume you have basic familiarity with Unity ...
Does vibe coding risk destroying the Open Source ecosystem? According to a pre-print paper by a number of high-profile researchers, this might indeed be the case based on observed patterns and some ...
Abstract: Designing large virtual cities manually is time-consuming and resource-intensive, particularly in games and simulation development. This study presents a multi-zone urban automated ...