Video Temporal Grounding (VTG) localizes moments in untrimmed videos using natural language queries. Most VTG datasets focus on short videos, and existing approaches excel in short-term cross-modal ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: There is a high demand to reduce the energy consumption of microprocessors. Among resources in a processor, the issue queue is one of the largest energy consumers, with much of the energy ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results