Video Temporal Grounding (VTG) localizes moments in untrimmed videos using natural language queries. Most VTG datasets focus on short videos, and existing approaches excel in short-term cross-modal ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: There is a high demand to reduce the energy consumption of microprocessors. Among resources in a processor, the issue queue is one of the largest energy consumers, with much of the energy ...